END OF ACT 6 ACT 6 INTERMISSION 5 |
228 |
John: Recombine hammer and return it to gristwidget 12000. |
253 |
Jade: Gracefully fly to the attractive female. |
222 |
Rose: Go downstairs to the attractive female. |
246 |
Hours in the study. |
223 |
Sollux: Deal with AG. |
447 |
Dave: Insert disc 2. |
250 |
Nepeta: Consult with poppop. |
223 |
WV: Use trusty knife to the center and do a goofy dance. |
234 |
Eridan: Do something ridiculous. |
242 |
John: Switch back to the local amphibious fauna. |
223 |
Vriska: Go back into room. |
270 |
THE END. OF ACT 6 INTERMISSION 4 |
261 |
Rose: Hop over counter, landing in a 1980's time-lapse montage. |
231 |
John: Examine Alchemiter in a more symbolic manner. |
231 |
ANYWAY, BACK TO OUR STORY. |
245 |
Jade: Locate and feed the devilbeast you call it the slammer when you are talking to the gray text not human immediately. |
225 |
PM?: Grab the Eldritch Princess. |
228 |
Rose: Be the other guy. |
232 |
Dirk: Check out DVD. |
222 |