| Karkat: Deal with AG. |
512 |
| John: Examine Problem Sleuth game. |
502 |
| Aradia: Skip to the newly created hole. |
555 |
| Jack: Quick, be the hat. Second, find dad. |
485 |
| Jack: Stop being invisible. |
514 |
| WV: Be the law. |
508 |
| Have a look inside. |
539 |
| YOU MAY RECOLLECT. THAT THIS CHUM SAYS? |
486 |
| Rose: Alchemize a whole bunch of grist from John. |
617 |
| John: Check contents of safe. |
601 |
| WV: Adjust time dial to appearify the cable again. |
499 |
| Dave: Mouse over the entrance to the alchemiter. |
495 |
| WV: Use your own crisis. |
500 |
| John: Get trolled by AT. |
631 |
| Jack: Search for power source. |
900 |
| Again in the past... |
537 |
| Jade: Press the triangle pattern. |
521 |
| Rose: Check status of Sburb and the impaled crow. |
479 |
| Dave: Go get fake arms with cake. |
608 |
| Dirk: Talk to friend/enemy. |
484 |