| John: Look to your room! |
516 |
| John: Look at map. |
385 |
| Terezi: Deal with apocalypseArisen. |
440 |
| Doomed Dave: Pester Rose. |
397 |
| Karkat: Deal with AG. |
427 |
| John: Examine Problem Sleuth game. |
420 |
| Aradia: Skip to the newly created hole. |
466 |
| Jack: Quick, be the hat. Second, find dad. |
393 |
| Jack: Stop being invisible. |
423 |
| WV: Be the law. |
424 |
| Have a look inside. |
446 |
| YOU MAY RECOLLECT. THAT THIS CHUM SAYS? |
405 |
| Rose: Alchemize a whole bunch of grist from John. |
525 |
| John: Check contents of safe. |
510 |
| WV: Adjust time dial to appearify the cable again. |
407 |
| Dave: Mouse over the entrance to the alchemiter. |
413 |
| WV: Use your own crisis. |
421 |
| John: Get trolled by AT. |
540 |
| Jack: Search for power source. |
788 |
| Again in the past... |
449 |