| INTERMISSION |
385 |
| Terezi: Captchalogue disc. |
385 |
| John: Get more stuff. |
385 |
| John: Read note. |
385 |
| Jade: Deploy the Punch Designix. |
385 |
| Rose: Go through bedroom door. |
385 |
| John: Captchalogue Casey. |
385 |
| John: Repeat process with other cards and dowels. |
385 |
| ======> |
385 |
| Rose: Prototype sprite with Betty Crocker box. |
385 |
| Jade: Activate Pesterchum. |
385 |
| ==>==>==>==>==> |
385 |
| THAT'S THE END OF ACT 1. |
385 |
| John: Take totem to alchemiter. |
385 |
| Jade: Explore the other guy. |
385 |
| Rose: Pester John. |
385 |
| ==> ==> |
385 |
| Jane: Inspect books. |
384 |
| Rose: Drag some cruxite dowels up to the story jackass. |
384 |
| ==> |
384 |