| John: Pick up sledgehammer. |
483 |
| Jade: Search for a few minutes. |
482 |
| WV: Attempt to get his attention. |
422 |
| John: Look to your room! |
559 |
| John: Look at map. |
426 |
| Terezi: Deal with apocalypseArisen. |
482 |
| Doomed Dave: Pester Rose. |
442 |
| Karkat: Deal with AG. |
470 |
| John: Examine Problem Sleuth game. |
459 |
| Aradia: Skip to the newly created hole. |
508 |
| Jack: Quick, be the hat. Second, find dad. |
438 |
| Jack: Stop being invisible. |
471 |
| WV: Be the law. |
466 |
| Have a look inside. |
494 |
| YOU MAY RECOLLECT. THAT THIS CHUM SAYS? |
447 |
| Rose: Alchemize a whole bunch of grist from John. |
570 |
| John: Check contents of safe. |
556 |
| WV: Adjust time dial to appearify the cable again. |
457 |
| Dave: Mouse over the entrance to the alchemiter. |
452 |
| WV: Use your own crisis. |
460 |