Dave: Wake up and commence the adventurin'. |
280 |
John: Go back up. |
285 |
Roxy: Jump ahead a hundred pages or so. |
283 |
John: Be the wise guy. |
305 |
Jade: Draw the jumper shunty thing. |
250 |
AR: Be the mayor. |
272 |
Rose: Combine magnetic W and make a tent. |
287 |
WV: Pick up as much grist as you can as fast as you can hold. |
234 |
oh dear. the purple machine. |
239 |
Dave: Resist great urge to ride bro's rocket board. |
285 |
John: Put the bunny back in the head with box to get the cookies boy |
295 |
ACT 6 ACT 6 ACT 6 ACT 6 INTERMISSION 5 INTERMISSION 6 |
292 |
John: Examine Problem Sleuth game. |
264 |
Dave: Make air conditioner on roof. |
284 |
Dave: Be the imp. |
241 |
Dirk: Jut your ass and twitch like a piglet and fertilize some plants. |
267 |
Rose: Use pogo ride in John's bathroom. |
274 |
Nepeta: Consult with poppop. |
244 |
John: Leave a surprise for the commercial zones. |
299 |
John: Clean up the juice. |
258 |