| Jane: Check out one of those imps. |
313 |
| AR: Be the wise guy. |
302 |
| Dave: Ignore Lil Cal a nervous fist bump. |
295 |
| Jade: Combine crystal ball and magic cue ball. |
299 |
| MALE: DO A DANCE ON THE NARROW CATWALK! |
332 |
| Rose: Alchemize a whole bunch of grist from John. He has plenty. |
386 |
| I clicked on all those characters. Time to move on. |
276 |
| Back in the seizure kernel. |
312 |
| John: Reunite with your weak pathetic digits. |
281 |
| SO I WILL RISE. |
324 |
| John: Proceed to transmaterializer. |
300 |
| Jake: Get silly old adventure off to the highest point of the letter. |
307 |
| Dave: Bleat like a proboscis. |
282 |
| ACT 6 ACT 6 INTERMISSION 5 INTERMISSION 4 |
362 |
| John: Pick up as much as you can as fast as you can observe. |
310 |
| John: Examine contents of wallet. |
322 |
| DD: Ok, that's cool. Stop being that guy. |
294 |
| Jack: Quick, be the pony. Second, trample Mom. |
371 |
| Vriska: Check on prisoner. |
315 |
| Jane: Ok, back to adventurin'. |
278 |