| Nepeta: Consult with poppop. |
287 |
| WV: Use trusty knife to the center and do a goofy dance. |
292 |
| Eridan: Do something ridiculous. |
298 |
| John: Switch back to the local amphibious fauna. |
289 |
| Vriska: Go back into room. |
333 |
| THE END. OF ACT 6 INTERMISSION 4 |
325 |
| Rose: Hop over counter, landing in a 1980's time-lapse montage. |
329 |
| John: Examine Alchemiter in a more symbolic manner. |
288 |
| ANYWAY, BACK TO OUR STORY. |
305 |
| Jade: Locate and feed the devilbeast you call it the slammer when you are talking to the gray text not human immediately. |
295 |
| PM?: Grab the Eldritch Princess. |
299 |
| Rose: Be the other guy. |
323 |
| Dirk: Check out DVD. |
291 |
| Jade: Prepare for a new frog. |
299 |
| Rose: Be the Rider. |
947 |
| Jade: Open the big one. |
294 |
| John: Take it to gristwidget 12000. |
409 |
| Jade: Examine magic 8-ball and magic 8 ball. |
289 |
| Jane: Just check out Cal. |
295 |
| Doomed Dave: Wake up and commence the adventurin'. |
320 |