| Sollux: Deal with AG. |
532 |
| Dave: Insert disc 2. |
307 |
| Nepeta: Consult with poppop. |
279 |
| WV: Use trusty knife to the center and do a goofy dance. |
284 |
| Eridan: Do something ridiculous. |
290 |
| John: Switch back to the local amphibious fauna. |
282 |
| Vriska: Go back into room. |
325 |
| THE END. OF ACT 6 INTERMISSION 4 |
316 |
| Rose: Hop over counter, landing in a 1980's time-lapse montage. |
315 |
| John: Examine Alchemiter in a more symbolic manner. |
282 |
| ANYWAY, BACK TO OUR STORY. |
297 |
| Jade: Locate and feed the devilbeast you call it the slammer when you are talking to the gray text not human immediately. |
285 |
| PM?: Grab the Eldritch Princess. |
290 |
| Rose: Be the other guy. |
313 |
| Dirk: Check out DVD. |
284 |
| Jade: Prepare for a new frog. |
293 |
| Rose: Be the Rider. |
933 |
| Jade: Open the big one. |
285 |
| John: Take it to gristwidget 12000. |
402 |
| Jade: Examine magic 8-ball and magic 8 ball. |
282 |